AI Insights · Timothy · April 2022
Top 5 Waifu Games on Android in Latin America - Q1 2022
In Q1 2022, the top 5 Waifu games on Android in Latin America showed varied performance in terms of downloads, revenue, and active users. Here's a closer look at their trends.
In the first quarter of 2022, the top five Waifu games on the Android platform in Latin America exhibited a range of performance metrics. Data from Sensor Tower provides detailed insights into their weekly downloads, revenue, and active user trends.
Honkai Impact 3rd, published by COGNOSPHERE PTE. LTD., saw a fluctuating performance in weekly revenue, peaking at around $65K in the final week of February. Downloads reached a high of 36K in mid-January but gradually declined to approximately 17K by the end of March. Active users followed a similar pattern, starting at 167K at the beginning of January and ending the quarter at around 154K.
KonoSuba: Fantastic Days, from Sesisoft, experienced varied weekly revenue, with a notable peak of $5.5K in the first week of January. Downloads spiked to 17K during the week of February 21, while active users also saw an increase, peaking at 51K in late February before settling at around 34K by the end of March.
Azur Lane, published by Yostar Limited, had its highest weekly revenue at $29K in the last week of December, with a general downward trend through the quarter. Downloads showed a moderate peak of 13K in early January and remained relatively stable at around 6K to 9K per week. Active users remained steady, ranging between 22K to 28K throughout the quarter.
League of Pantheons, from NEOCRAFT LIMITED, showed an initial surge in revenue with a peak of $9K in mid-January. Downloads were highest at 24K in early January but dropped significantly to under 2K by the end of March. Active users mirrored this trend, starting strong at 14K in early January and declining to around 2.8K by late March.
Sword Master Story, published by Super Planet, maintained relatively low but stable revenue, peaking at $587 in late February. Downloads ranged from approximately 2.4K to 3.1K throughout the quarter, while active users remained consistent, averaging around 6.5K.
The data from Sensor Tower highlights the dynamic performance of these top Waifu games, reflecting varying levels of engagement and monetization. For more detailed insights, visit Sensor Tower.